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[Unity3D.com Blog] EditorXR Runtime

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In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR head-mounted displays (HMDs). EditorXR lets you create content spatially, bringing the full functionality of the Unity Editor’s authoring tools into reality. Since its introduction, our experimental EditorXR feature has evolved alongside the […]

The post EditorXR Runtime appeared first on Unity Technologies Blog.

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