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[Unity3D.com Blog] More animation, faster: Studio Gale on how Unity accelerated TOMONCAR production

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In its quest to release 60 animated episodes of TOMONCAR in a single drop, Studio Gale was determined to streamline processes and make its pipeline more efficient. By switching to Unity for rendering, timelines, and post-processing, the studio cut its production time (and demands on the team) in half. “We were looking for a way […]

The post More animation, faster: Studio Gale on how Unity accelerated TOMONCAR production appeared first on Unity Technologies Blog.

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