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[Jackson Dunstan] Job-Safe APIs in Unity 2019.3

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Today’s article continues the series by finding all the job-safe APIs in the Unity engine as of 2019.3. We’ll compare against 2019.1 to see what’s new! For 2018.3, we started using a reflection-based script to find all of the job-safe APIs in Unity’s API. These are the ones that have [NativeMethod] or IsThreadSafe = true. […]

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